Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 10, 2026 5:14 AM | Random Talking Bush | Asset: Toon Link | Another one that needed a revision after being here for a really long time, this time because the final costume had copies of the regular Link's body textures instead of the proper ones specifically meant for Shadow Link. |
| May 10, 2026 5:01 AM | Random Talking Bush | Asset: Pikachu | Apparently this submission had been sitting there with a missing eye texture for the first Pikachu and the completely wrong set of eye textures for the second (they were erroneously a duplicate of the first) for a little over a decade... At least it's been fixed now. |
| May 10, 2026 4:21 AM | Random Talking Bush | Asset: Samus Aran | prompt_suggestion You could have just said "the submission doesn't load correctly" or used the on-site report functionality to bring issues like that up with the staff, instead of wording it the way you did there. Either way, it's fixed now. |
| May 9, 2026 10:14 PM | ryanes@email | Asset: Samus Aran | you scammed me. (or you didn't get the file out of the game correctly.) |
| May 9, 2026 4:11 PM | Goof | Game: Tony Hawk's Pro Skater 2 | I used Neversoft Multitool to rip these btw, it supports a bunch of stuff from this engine |
| May 9, 2026 8:44 AM | Nemo_U | Asset: No. 67 Shirt | Kill me. |
| May 7, 2026 9:20 PM | NoahStratos | Asset: Phillip (Underwear) | Would like to have the model this texture is attached to, but unfortunately it seems this game uses backface culling, so ripping models from it requires thinking outside the box. |
| May 7, 2026 7:27 PM | DoodleDew155 | Asset: Schoolhouse and Courtyard | This game lowkey ripped of Baldi amiright |
| May 7, 2026 2:33 AM | Blocktoast64 | Asset: Non-Playable Pac-man Ghosts | If you want the Normal and MRO textures download the Playable Pac-man ghosts |
| May 6, 2026 6:50 PM | PGE | Game: Cruis'n Velocity | prompt_suggestion I talked with someone more knowledgeable than me about Jaguar Doom and he said Dark Arena's engine isn't directly based on Jaguar Doom but rather was built to have similar features, ala Mars 3D. This would explain the Doom stuff that is there (palette, sprite format, jaguar texture format). |
| May 6, 2026 4:49 PM * | SiFi270 | Game: Cruis'n Velocity | prompt_suggestion I wasn't clear, sorry. He meant the same between PC and Jaguar Doom. If it was also the same in Dark Arena the building in the screenshot would have looked correct, which it didn't. EDIT: Hopefully a screenshot of the conversation will prevent any further confusion. |
| May 6, 2026 4:39 PM | PGE | Game: Cruis'n Velocity | prompt_suggestion I thought so. From my research DA and its descendant games also use Doom's sprite format, so that's another point in favor. |
| May 6, 2026 8:40 AM * | SiFi270 | Game: Cruis'n Velocity | prompt_suggestion sorry i'm not in the habit of actually clicking "reply" and ensuring people actually get notifications EDIT: Quasar got back to me. His response is "Sky visplane behavior is the same as far as I know." |
| May 6, 2026 8:34 AM | SiFi270 | Game: Cruis'n Velocity | There's the fact that the level designers attempted rendering tricks that would have worked in Doom but didn't in DA, but I suppose that could just be one feature the PC engine has that the Jaguar one doesn't. I'll try asking Quasar. |
| May 6, 2026 7:04 AM | PGE | Game: Cruis'n Velocity | prompt_suggestion I thought Dark Arena was a derivative of the Jaguar Doom engine. Do you have a source for DA not being an idTech1 title? I know that, at the very least, the palette used for DA's enemy sprites and level textures is Doom-derivative, and the texture format is roughly the same as Jaguar Doom's. |
| May 6, 2026 5:05 AM | LonelyMarowak | Asset: Basil the Bat Lord | I love the tiny fangs in Basil's happy texture. It's weirdly adorable. |
| May 6, 2026 12:55 AM | Somwonere | Asset: Steve | that's a weird looking minecraft skin |
| May 5, 2026 8:35 PM | Random Talking Bush | Game: Hello Neighbor | prompt_suggestion Because I would rather have them moved to the correct game instead of removing them entirely. |
| May 5, 2026 7:28 PM | manupro 2.0yt | Asset: Messages on Glitched School | WHEN YOU HAVE THE WILL, DON'T SAY NEVER! JUST LEAVE THOSE THOUGHTS! |
| May 4, 2026 2:20 AM | blobbychizz | Game: Hello Neighbor | so if those are from the wrong game, why hasn't anyone removed em |
| May 3, 2026 12:37 PM | mamon | Asset: Squirt | get real |
| May 3, 2026 9:45 AM | SiFi270 | Game: Cruis'n Velocity | Fun fact: Some lists of Doom engine games will mistakenly include this because it used Dark Arena's engine, which is more understandably (but still incorrectly) believed to be based on the Doom engine. |
| May 3, 2026 4:29 AM | Cnidaria | Asset: Korok Forest | So green. So wonderful |
| May 3, 2026 3:42 AM | AerospaceCoot35 | Asset: Characters (Sonic the Hedgehog) | Interesting how the Chaotix were originally going to appear in the game. |
| May 2, 2026 9:11 AM | Beheaded Kamikaza | Asset: XL2 Laser | "Laser_HD_02" is the texture used in the build. The other texture & it's AO are unused. |
| May 2, 2026 7:01 AM * | Tom64supertom | Asset: Golden Shiny Teeth | How to make ONE THE MOST RICHEST face in roblox: Took a random face which cost normal price and recolor 1 detail in face TADA! U made ONE THE MOST RICHEST FACE IN ROBLOX!!!!!!! |
| May 1, 2026 11:27 AM | Zainhaider | Game: Mario Party: Island Tour | Fun fact: You can use these character's textures instead of the bubble textures if you put the eye on the right spot and crop. |
| May 1, 2026 8:21 AM | Zainhaider | Game: Mario Kart 7 | prompt_suggestion Well in-game it looks normal so i suppose that this to save resources and why they look normal in-game? well i guess its lighting |
| Apr 30, 2026 6:31 PM | PGE | Asset: Weegee | OBEY WEEGEE DESTROY MARIO |
| Apr 30, 2026 3:14 PM | Pokeuke56 | Game: Super Mario Bros. Wonder | prompt_suggestion everyone has opinions, there's no "better" character in my opinion, i like luigi better |
| Apr 30, 2026 4:06 AM | DogToon64 | Asset: Wario Shipyard | I love how it looks like Wario is pointin' at the text as if he's tryin' to tell ya to extract and view the submission's contents. LOL! |
| Apr 29, 2026 8:16 AM | lzitch_iloveminecraft | Game: Minecraft: Java Edition | i know how green potato tastes in real life |
| Apr 29, 2026 8:14 AM | lzitch_iloveminecraft | Asset: General Textures (1.12) | minecraft textured are hell easy to rip. just extract the jar file and woila |
| Apr 29, 2026 8:11 AM | lzitch_iloveminecraft | Asset: Blocks & Items (1.8) | the bonus textures arent unused these are just from diffirent versions/snapshots but was replaced with another ones |
| Apr 29, 2026 2:01 AM | ExoDendrite | Game: Mario Kart 7 | prompt_suggestion I'd say they're less-so yellow, more-so a bit darker and more saturated, likely because this game went for a slightly grittier and more realistic style compared to other games. Not to a Smash Brawl degree (and also not washed out, actually pretty bright), but still somewhat more detailed. |
| Apr 28, 2026 6:05 PM | MLGKubel11 | Asset: 26.1 Tiny Takeover Update | I say zombies and villagers have the worst one |
| Apr 28, 2026 12:02 AM | Somwonere | Game: Toy Story Mania! | these textures remind me of the ones from smash for wii u because they have solid colors |
| Apr 27, 2026 3:43 AM | thejohnston7 | Asset: Elmo | Who drew these textures? |
| Apr 26, 2026 11:39 PM | Random Talking Bush | Game: Baldi's Basics Plus | prompt_suggestion You're more than welcome to submit a revision if you think you can do a better job with those. |
| Apr 26, 2026 10:09 AM | fazmade | Game: Baldi's Basics Plus | why is the empty space around the textures in the doors and principal's office posters sheet removed? those are useful for aligning the textures correctly |