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Feb 16, 2025 3:52 AM PGE Asset: Walls & Flats (September 1993 Proto) Interesting to see that the checkerboard floor made it all the way from here to the final.
Feb 15, 2025 1:40 PM Romyblox1234 Asset: House this is epic
Feb 15, 2025 12:49 PM Terraria guy 650 Asset: Nintendo GameCube ah yes, the nintgame endocube
Feb 12, 2025 11:55 PM kirbydelasestrellas Asset: Heat Phanphan the face looks like a girl's
Feb 12, 2025 11:43 PM Atrix Asset: Sky @Us3rn4m3_ maybe they were testing cubemaps?
Feb 12, 2025 11:09 PM Atrix Asset: Studs @Donowa For the lower graphics setting
Feb 11, 2025 3:48 AM Little Macaroni And Cheese Game: Roblox I didn't even know roblox would be on here.
Feb 10, 2025 2:57 PM * thejohnston7 Asset: Cheeseburger can i have chezburger plooz

MMM CHEZBURGER
Feb 8, 2025 10:29 PM SmashBrosFan137 Asset: Physics and Gravity Gun Wasn't the Physics Gun texture black and white?
Feb 7, 2025 9:42 PM ethanlantz Asset: Stitchface Train tracks
Feb 5, 2025 12:42 AM Little Macaroni And Cheese Game: Wolfenstein 3D It really does suprise me that the textures resource only has 90's FPS textures, but i guess it makes sense.
Update: It also really does suprise me how idiotic i am to not realize i am in the MS-DOS section.
Feb 3, 2025 11:16 PM ethanlantz Asset: Mike "Booga!"
Feb 3, 2025 11:15 PM ethanlantz Asset: Voxel Terrain (2011-2017) I loved this back in the day... Still wish there was a option for this.
Feb 1, 2025 7:35 PM Atrix Asset: Walls and Floors i forgot to pass them to png :/
Feb 1, 2025 2:40 PM BLINXGLITCHES Asset: Locomotive I find it kind of funny that The Polar Express is one of the only games Tantalus made with textures this big. The rest of their games are generally 128x128 or smaller.
Jan 31, 2025 8:16 PM Dunkelschwamm Game: Half-Life For those who might not know this about the multiplayer model textures:
Goldsrc textures are stored as 256 color bitmap images, with indexed color palettes. The color index of each multiplayer model texture kept certain hues organized to a couple rows. These rows would be hue-shiftable from the options menu when choosing your model.
Most modern image manipulation software (that I'm aware of) lacks robust tools for organizing color palettes when indexing colors. Because of the rather esoteric nature of this feature, it's pretty uncommon (and only increasingly so) for custom player models to take advantage of it. imo I always appreciated what it added to personalizing player models.
Edit: While I'm at it, if I remember correctly the game would hue shift on a player model's texture named "DM_Base".
Jan 31, 2025 7:27 PM PGE Asset: Skies Fixed :)
Jan 31, 2025 7:01 AM Spants Asset: Richter Belmont Does anyone know where I could Find the full model?
Jan 30, 2025 9:27 PM thejohnston7 Asset: Subterranean Vacation How on earth am I supposed to put this together?
Jan 28, 2025 2:20 AM FerringtheSylvie Asset: Jack Hammer The fact that they used actual pics of Hot Wheels cars in these textures is pretty cool.
Jan 28, 2025 2:16 AM FerringtheSylvie Asset: Speed Blaster One of my favorite Hot Wheels original designs. :3
Jan 28, 2025 2:14 AM FerringtheSylvie Game: Need for Speed III: Hot Pursuit Such a fun and legendary game. :3
Jan 27, 2025 9:07 PM gasparzonesucks Asset: Santa Claus OH GOD GOD
Jan 26, 2025 8:07 AM layeredcake30 Game: Roblox Also, there is a version of the 2009-2013 studs with no R as seen in the 2009 trailer. Idk if these every made it into a public client though, because again I don't have any :P https://youtu.be/OBUlpvyInzg?t=38
Jan 26, 2025 8:05 AM layeredcake30 Game: Roblox Does anyone have the old texture that used to be on every cylinder? I can't find it online anywhere but don't have an old client to find it myself. https://imgur.com/a/DlPEaxJ
Jan 24, 2025 6:29 PM DogToon64 Asset: Paper Fan Update:
- Added the base texture from the Korean and Chinese versions.
Jan 22, 2025 8:46 AM SFYTAG Game: Sonic Speed Simulator (Roblox) Let's go gambling!
Jan 21, 2025 3:04 AM spongebob-baseball Asset: Taco krusty: mmm... strawberries
Jan 20, 2025 7:57 PM Terra King Asset: Walls What? Am I missing something? Doom and Wolf3D ARE actually connected?
Jan 19, 2025 3:53 AM * PGE Game: Chill Manor I.M. Meen's textures are stored on TSR because each 4-level subsection stores both its unique textures and its objects in the same area, so the ripper (Glutko) put them on the same sheet.
Jan 17, 2025 3:29 PM 3dPhobia Asset: HOME Menu Banner Textures are so interesting.
Jan 16, 2025 12:13 PM Gusvenga Asset: Daring Blonde Beard Face CaseOh
Jan 14, 2025 9:07 PM ethanlantz Game: Nickelodeon Fit "UP ON YOUR TOES!!"
Jan 10, 2025 9:39 PM FluffaMario Asset: Textures (Updated) @Random Talking Bush: Ended up finding out on my own by cross-referencing a game dump, though it's weird why it was left in an odd resolution like that...
Though to be fair, most of 3D All-Stars was a rushed mess from what I've heard
Jan 9, 2025 6:53 AM Kalilpng Asset: Man Face gedagedi nugget 💀🙏
Jan 6, 2025 9:09 AM Random Talking Bush Asset: Textures (Updated) @Marshi64: Yes, that's not a mistake with this submission, it is actually 511x511.
Jan 6, 2025 6:29 AM FluffaMario Asset: Textures (Updated) Is it just me, or is Mario's body texture cropped a tad smaller than the rest of the 512x512 textures?
Currently it's 511x511, was it like that in the files?
Jan 6, 2025 12:29 AM CathodeRayKobold Asset: Princess' Secret Slide Why does the top of the pillars look like a pustulent wound? And where else is it used in the game? There's no way they would make it look like that if it were only intended for this stage.
Jan 4, 2025 7:17 PM zhat44 Asset: Sky why is this a zip
Jan 4, 2025 11:30 AM Random Talking Bush Game: Super Mario 64 @overkill465: I was referring to the site with my comment.
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