Metal Mario
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| Asset Info favorite | |
|---|---|
| Name | Metal Mario |
| Category | Nintendo 64 |
| Game | Super Smash Bros. |
| Section | Enemies & Bosses |
| Submitted | A long, long time ago |
| Uploaded By | Mr. C |
| Size | 6.32 KB (168x197) |
| Format | PNG (image/png) |
| Hits | 25,562 |
Comments (4)
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It's because reflections are very processor-heavy. (Just ask Fountain of Dreams.) Things like this are ways to still get a reflective look without having to, you know, render the objects it's reflecting.
Probably because they just liked how the models come out when applied. I dunno, though.
i wonder why all metal textures are like this
Look Like an Old Classic Pinball