Metal Mario
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Asset Info favorite | |
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Name | Metal Mario |
Category | Nintendo 64 |
Game | Super Smash Bros. |
Section | Enemies & Bosses |
Submitted | A long, long time ago |
Uploaded By | Mr. C |
Size | 6.32 KB (168x197) |
Format | PNG (image/png) |
Hits | 25,232 |
Comments (4)
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It's because reflections are very processor-heavy. (Just ask Fountain of Dreams.) Things like this are ways to still get a reflective look without having to, you know, render the objects it's reflecting.

Probably because they just liked how the models come out when applied. I dunno, though.

i wonder why all metal textures are like this

Look Like an Old Classic Pinball