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Feb 20, 2025 8:34 AM blobie Asset: Colonel Noodle's Chinese Outfit its so important!!11111111111
Feb 20, 2025 6:16 AM uve36 Asset: Stage 8 Background Ts is TUFF
Feb 19, 2025 6:19 PM thejohnston7 Asset: Yoshi I wonder if I could give Yoshi underwear like in my profile picture just by editing these.
Feb 19, 2025 6:16 PM thejohnston7 Asset: Coconut Mall Wait... those Miis are pre-assembled?
Feb 19, 2025 6:13 PM thejohnston7 Asset: Luigi Circuit Skybox I was not expecting it to be that dark.
Feb 19, 2025 6:12 PM thejohnston7 Asset: Lakitu 8 laps? Seriously?
Feb 19, 2025 6:11 PM thejohnston7 Asset: Characters B U P
Feb 19, 2025 6:10 PM thejohnston7 Asset: Star Just a tiny yellow square makes nearly the whole thing yellow? That's impressive!
Feb 19, 2025 5:47 AM Random Talking Bush Asset: Mario @thejohnston7: The texture for F.L.U.D.D. is actually twice the resolution of the original GameCube version (something they didn't even do for the Super Mario 3D All-Stars release, funnily enough).
Feb 18, 2025 10:37 PM Expungle-Plush Asset: Dale The best character
Feb 18, 2025 10:24 PM LewisTehKat28 Game: MIDIJam anyone know where I can find the background image?
Feb 18, 2025 9:31 PM thejohnston7 Asset: Chance & Lucky Cubes It's missing a few.
Feb 18, 2025 9:31 PM thejohnston7 Asset: Skeleton Mario & Luigi This looks like something I'd see in ancient ruins.
Feb 18, 2025 2:48 AM thejohnston7 Asset: Posters Where do you find these?
Feb 18, 2025 2:48 AM thejohnston7 Asset: Mario Doesn't look that different from the original if you ask me.
Feb 17, 2025 6:53 PM Kold-Virus Asset: Target Smash Level 5 Expect More, Pay Less Smash
Feb 16, 2025 9:56 PM Random Talking Bush Asset: Chaos 0 @Raith_Can_Do_Sprites_Too12: In Sonic Adventure 2, you can unlock an additional six characters for the game's 2-Player mode by getting all of a single character's A Ranks, Chaos 0 is unlocked for doing so as Rouge.

But from a technical standpoint, yes, he is also from Sonic Adventure 1, but the textures here are from his SA2 appearance.
Feb 16, 2025 11:03 AM Raith_Can_Do_Sprites_Too12 Asset: Chaos 0 isnt chaos 0 from sonic adventure 1 not 2
Feb 16, 2025 3:52 AM PGE Asset: Walls & Flats (September 1993 Proto) Interesting to see that the checkerboard floor made it all the way from here to the final.
Feb 15, 2025 1:40 PM Romyblox1234 Asset: House this is epic
Feb 15, 2025 12:49 PM Terraria guy 650 Asset: Nintendo GameCube ah yes, the nintgame endocube
Feb 12, 2025 11:55 PM kirbydelasestrellas Asset: Heat Phanphan the face looks like a girl's
Feb 12, 2025 11:43 PM Luzid Asset: Sky @Us3rn4m3_ maybe they were testing cubemaps?
Feb 12, 2025 11:09 PM Luzid Asset: Studs @Donowa For the lower graphics setting
Feb 11, 2025 3:48 AM Little Macaroni And Cheese Game: Roblox I didn't even know roblox would be on here.
Feb 10, 2025 2:57 PM * thejohnston7 Asset: Cheeseburger can i have chezburger plooz

MMM CHEZBURGER
Feb 8, 2025 10:29 PM Machoboy197 Asset: Gravity Gun Wasn't the Physics Gun texture black and white?
Feb 7, 2025 9:42 PM ethanlantz Asset: Stitchface Train tracks
Feb 5, 2025 12:42 AM Little Macaroni And Cheese Game: Wolfenstein 3D It really does suprise me that the textures resource only has 90's FPS textures, but i guess it makes sense.
Update: It also really does suprise me how idiotic i am to not realize i am in the MS-DOS section.
Feb 3, 2025 11:16 PM ethanlantz Asset: Mike "Booga!"
Feb 3, 2025 11:15 PM ethanlantz Asset: Voxel Terrain (2011-2017) I loved this back in the day... Still wish there was a option for this.
Feb 1, 2025 7:35 PM Luzid Asset: Hidden or Unknown i forgot to pass them to png :/
Feb 1, 2025 2:40 PM BLINXGLITCHES Asset: Locomotive I find it kind of funny that The Polar Express is one of the only games Tantalus made with textures this big. The rest of their games are generally 128x128 or smaller.
Jan 31, 2025 8:16 PM Dunkelschwamm Game: Half-Life For those who might not know this about the multiplayer model textures:
Goldsrc textures are stored as 256 color bitmap images, with indexed color palettes. The color index of each multiplayer model texture kept certain hues organized to a couple rows. These rows would be hue-shiftable from the options menu when choosing your model.
Most modern image manipulation software (that I'm aware of) lacks robust tools for organizing color palettes when indexing colors. Because of the rather esoteric nature of this feature, it's pretty uncommon (and only increasingly so) for custom player models to take advantage of it. imo I always appreciated what it added to personalizing player models.
Edit: While I'm at it, if I remember correctly the game would hue shift on a player model's texture named "DM_Base".
Jan 31, 2025 7:27 PM PGE Asset: Skies Fixed :)
Jan 31, 2025 7:01 AM Spants Asset: Richter Belmont Does anyone know where I could Find the full model?
Jan 30, 2025 9:27 PM thejohnston7 Asset: Subterranean Vacation How on earth am I supposed to put this together?
Jan 28, 2025 2:20 AM FerringtheSylvie Asset: Jack Hammer The fact that they used actual pics of Hot Wheels cars in these textures is pretty cool.
Jan 28, 2025 2:16 AM FerringtheSylvie Asset: Speed Blaster One of my favorite Hot Wheels original designs. :3
Jan 28, 2025 2:14 AM FerringtheSylvie Game: Need for Speed III: Hot Pursuit Such a fun and legendary game. :3
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